📖
Gimhook Wiki
  • 👋Introduction
  • Installation
    • 🍎Mac
    • 🪟Windows & Linux
  • Creating Mods
    • 📑Gimhook Documentation
    • 🪝Hooks
    • ⌨️API
    • 📦SDK Documentation
  • GimForge Mods
    • ⏩Enhanced Movement
    • 🖱️ClickTP
    • 🔍Better Zoom
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On this page
  • Documentation Pages
  • What Gimhook is and isn't
  • Why not custom assets?
  1. Creating Mods

Gimhook Documentation

PreviousWindows & LinuxNextHooks

Last updated 1 year ago

NOTE: This page is about the creation of mods. If you want to learn more about the mods available on GimForge, visit the section.

Documentation Pages

What Gimhook is and isn't

What it is:

  • A modloader and desktop app for Gimkit

  • A simple API for building Gimkit mods

  • Designed for improving the Gimkit Creative map editor

What it isn't:

  • Useful for cheating

  • A tool for using custom assets in Gimkit Creative

  • Built for non-2D gamemodes

Why not custom assets?

There are 2 reasons, one being technical, and another being non-technical.

The first reason is that the modloader loads mods as javascript files, and doesn't have a way (other than base64 URLs, but that would destroy the file size of mods) to load any mod assets.

The second reason Josh himself has even told me (and I agree with) is that it could lead to seriously problematic assets being used. Team Fortress 2 has suffered from this problem already with its custom image features.

📑
mods
Gimhook API
Gimhook Hooks